I can't decide whether this is just a distraction for Sony, or what's going to set them apart from Nintendo / Microsoft, who don't seem keen on the space.
> Panel resolution 2000 x 2040 per eye (Fov Approx. 110 degrees)<p>which puts it around levels of
HP Reverb G2 2160x2160 114° or
Oculus Quest 2 1832x1920 89°<p>So nothing new, just Playstation being late to the party<p><a href="https://en.wikipedia.org/wiki/Comparison_of_virtual_reality_headsets" rel="nofollow">https://en.wikipedia.org/wiki/Comparison_of_virtual_reality_...</a>
This sounds really solid on paper. High resolution, high refresh OLED panels and convenient inside-out tracking paired with the high performance of the PS5 at a yet-to-be-announced mass-market price.<p>The only drawback in my view is the single remaining USB-C cable.<p>Perhaps the successor of the excellent PS Vita will one day be a pair of standalone VR or AR glasses to compete with the evil Meta empire. ;-)