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Sony to buy video game maker Bungie in $3.6B deal

309 pointsby daveaielloover 3 years ago

28 comments

015aover 3 years ago
Outside looking in, this feels like a far more valuable acquisition than Activision for $69B.<p>Call of Duty is valuable, but Microsoft has already said they don&#x27;t intend to remove it from PlayStation. That could change, but so could CoD&#x27;s importance to the video gaming industry as a whole: its popularity has dropped with essentially every release since BLOPS2.<p>Outside of CoD: AB is a shadow of its former self; IMO the second most valuable IP suite in the history of gaming (first: Nintendo), but years of failed projects, brain drain, and poor employee culture make acting on that IP difficult. Halo 4, 5, and Infinite have suggested that Xbox can keep dying IP on life support, but reclaiming the glory of Blizzard&#x27;s past likely isn&#x27;t in the cards, at least on the medium term.<p>In comparison: Sony paid 20x less for Bungie. What they lack in variety of products, they make up for in, in my view, Potential. Destiny is a great franchise, with lots of fans. The team brings rock solid FPS dev &amp; netcode experience (something Sony&#x27;s first party studios are at a deficit for).<p>This spectacularly echos previous acquisitions from both companies. Microsoft buys Halo, Gears, Bethesda, AB; all &quot;glory day IP&quot; acquisitions with demonstrated historical mega-success, but weaker more recent market success. Sony goes smaller; Bluepoint, Housemarque, and Bungie; but despite being smaller names, these companies have far more demonstrable ability to produce triple-A content, tomorrow. In other words; Microsoft is looking for name recognition to sell Game Pass; Sony is looking for talent, which the PlayStation name recognition and marketing machine can wring success out of.<p>Most recent tactile example: Returnal was a massive success despite being in a very niche genre, which directly led to Housemarque&#x27;s acquisition. Its hard to imagine it seeing the same success on Xbox, especially since Xbox <i>did</i> have an exclusive, in a different genre, but with rather similar vibes, release around the same time (The Medium). It was, to my eyes, a market failure (but, of course, I have no insider info).<p>I don&#x27;t like centralization. But it is interesting to see these two different strategies play out.
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brokencodeover 3 years ago
Let’s hope this goes better for Bungie than when Microsoft owned them. It’s kind of funny that they’d get out from under the thumb of one corporate overlord only to find a new corporate overlord 15 years later.<p>I guess that points to how unbelievably hard it is for independent game developers to survive, and it makes me kind of sad. If it can happen to Bungie or Blizzard, it can happen to any game developer.<p>Gamers are notoriously hard to part with their money, even though games can deliver an incredible amount of value for each dollar compared to other types of entertainment.<p>I’ve put hundreds of hours into certain games that I’ve paid $60 or less for, whereas renting or going to a movie provides only a couple hours of entertainment for something like $5-$20.
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bsimpsonover 3 years ago
I still remember when Bungie was one of the only companies that made games for Macs. The Marathon trilogy was a memorable part of my childhood.<p>Then Microsoft bought them for Halo, and spun them back out (sans Halo). Halo was first demoed by Steve Jobs - it was going to be a Mac game.
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wing-_-nutsover 3 years ago
I know bungie doesn&#x27;t own the halo ip anymore, but <i>wow</i>. Bungie, halo, and microsoft will forever be linked in my mind. The fact that sony is going to buy them? I feel like hell has frozen over. What&#x27;s next? MS buying naughty dog?
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ngngngngover 3 years ago
Another one! I&#x27;m interested to see how this plays out. Most of Microsoft&#x27;s acquisitions in recent years have been failures. Studios that had been making iconic games were acquired by Microsoft and in short order were only making shovelware (see Rare post acquisition).<p>Sony doesn&#x27;t seem to have the same problem. Sucker Punch and Insomniac are good examples of this, their output has been as good as ever since being acquired by Sony. From the outside looking in this seems to be because Sony understands how much creative freedom means to these teams, and they don&#x27;t inject Sony management into the processes of previously successful game studios. I&#x27;d love to hear more of an insider opinion on why acquisitions over the last decade look so differently at these two companies though.
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supermattover 3 years ago
Feels like sony + ms are just going to shoot each other in the foot. Gamers will end up with both consoles (sold as loss leaders) to get access to the exclusives and then spread their investment in games between the two. Lose&#x2F;lose
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synthosover 3 years ago
Who&#x27;s left (as large distinct publishers&#x2F;studios)?<p>- Sony<p>- Microsoft<p>- Electronic Arts<p>- Capcom<p>- Ubisoft<p>- Nintendo<p>- Konami<p>- Square Enix<p>- Tencent<p>- Take Two<p>- Warner Brother Games<p>- Embracer Group<p>IP license biz model (Disney, Sega, etc...)<p>I&#x27;d include Valve, but they just don&#x27;t make games anymore<p>edit: Added Embracer
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awillover 3 years ago
Sony didn&#x27;t want to do this. Microsoft forced their hand.<p>I&#x27;m sure Sony is terrified of a world where MS keeps buying up hugely popular cross platform games and shutting them off.<p>Sony said they want to keep Bungie cross platform. Maybe they&#x27;re doing this to barter for Call of Duty with MS.
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endisneighover 3 years ago
Google should buy Take Two, make Grand Theft Auto Online, Stadia exclusive, console unnecessary. $5&#x2F;month. Checkmate.
saturdaysaintover 3 years ago
To me the best explanation for this is as mutually-assured-destruction insurance if Microsoft takes the biggest title in the Activision portfolio, Call of Duty, away from Playstation.<p>As a Sony fan, I&#x27;m cautiously optimistic that the relationship could be more fruitful than that. I don&#x27;t know what Sony&#x27;s creative secrets are, but they seem good at ushering high quality, interesting games with broad appeal into existence, sort of akin to what you see at HBO or Pixar. I would love to see them exert that influence on a big multiplatform game.
jdalgettyover 3 years ago
So it&#x27;s race to buy up all the publishers?
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px43over 3 years ago
Wasn&#x27;t Bungie Microsoft&#x27;s first real gaming acquisition?<p><a href="https:&#x2F;&#x2F;www.ign.com&#x2F;articles&#x2F;2000&#x2F;06&#x2F;20&#x2F;microsoft-acquires-bungie" rel="nofollow">https:&#x2F;&#x2F;www.ign.com&#x2F;articles&#x2F;2000&#x2F;06&#x2F;20&#x2F;microsoft-acquires-b...</a><p>Almost 22 years ago.
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glanzwulfover 3 years ago
Capcom? Konami? Sega? Nah, let&#x27;s buy this 1 old ass game.<p>Hope Bungie has something in the works that is 3.6B
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Tiktaalikover 3 years ago
Makes EA&#x27;s purchase of Respawn (Apex Legends) for $400M look like an incredible deal.
pm90over 3 years ago
This seems more like something to calm investors rather than interest in taking the IP anywhere. And… I get it, if you’re Sony you gotta show you’re willing to play.<p>Regardless of what MS has said I suspect people don’t really trust them, especially since the Sony&#x2F;MS duopoly (Nintendo not really competing in the high end console category) isn’t a smooth one.<p>MS wants to dominate the market. XBOX game pass is doing ridiculously well. If they can make XBOX the default console and reduce Sony to a niche player they will absolutely do it.
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rvzover 3 years ago
It would be silly for the existing mainline franchises of several games to become exclusive to Sony, just like the same with Microsoft with their recent purchases of Activision and ZeniMax. Who doesn&#x27;t want more money for multi-platform and cross-play games?<p>I would expect that the spin-offs or DLCs and the new IP from those studios to make them exclusive.
BitwiseFoolover 3 years ago
I sense Sony is in dire straits when it comes to both IP availability and their ability to compete with Microsoft.
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bladegashover 3 years ago
Interesting! I wonder how this bodes for Bungie&#x27;s relatively recent cross-play and cross-save functionality in Destiny 2 (or future games). They executed on it extremely well and it has been great to play on PS4 and Steam without any huge issues.
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LegitShadyover 3 years ago
I can only see this as some weird way to respond to Microsoft&#x27;s purchase of Activision although they must have been in discussion in advance of that.<p>This is the meme:<p>&quot;Mom can we get an Activision&quot;<p>&quot;You have an Activision at home!&quot;<p>Activision at home is destiny
excerionsforteover 3 years ago
Can&#x27;t wait to see the new IP Bungie will have for Sony to publish ;)
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tus666over 3 years ago
So will the gaming industry reshape as a Microsoft vs Sony affair?
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0xDEEPFACover 3 years ago
The masochist in me wants to see these mergers continue so that a big enough power vacuum can appear for new indie studios as creativity and &quot;risk-taking&quot; decline.
topkai22over 3 years ago
I know Microsoft originally kept a minority stake in Bungie after letting it spin-off. I wonder if they kept the investment and how much.
vangelisover 3 years ago
Hopefully someone at Sony really liked Marathon.
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7thaccountover 3 years ago
As a PlayStation owner, do I finally get to play Halo, or is this everything except Halo?
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fractal618over 3 years ago
Halo on Playstation?? Cross Platform Halo??<p>It feels like I suddenly have butterflies in my stomach. &lt;3
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alanwreathover 3 years ago
just bring back Oni and do more Marathon lore
lvl100over 3 years ago
Clearly Microsoft making divestitures to get under the antitrust hurdle.