TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Results: iOS Game Revenue Survey

54 pointsby EvilTroutover 13 years ago

4 comments

5hoomover 13 years ago
Interesting how median lifetime revenue increases with the number of developers on a game up until 20+, where it dips.<p>From this it would seem 10 to 20 person teams are the sweet spot for mobile game development.<p>Now I just need to find 9 to 19 more developers for my project :)
评论 #3050244 未加载
评论 #3050095 未加载
Doveover 13 years ago
Take-home lesson:<p>To be successful,<p><pre><code> (1) Practice. (2) Network.</code></pre>
评论 #3050389 未加载
评论 #3051812 未加载
davidtyleryorkover 13 years ago
To me, this just shows that the iPhone app is totally hit based<p>The medium lifetime revenue is right beside the 90th percentile, which means those top 10% earn the vast majority of the revenue
评论 #3050507 未加载
评论 #3050384 未加载
atomicdogover 13 years ago
I'd be interested to see the distribution of revenue from sales vs ads.