I'm curious and couldn't find the info from a quick search of the repo, how much flash space does the JS virtual machine take up? And how much space is left to include libraries you may need?<p>Between the Arduino runtime, wifi library, mqtt library, libraries for talking to peripherals, and my C++ application code I'm already getting pretty close to the 512KiB limit for an ESP8266-based thermostat I've been working on. Hard to imagine JS being small enough to fit on that, but perhaps it's designed for embedded chips with a bit more flash space available
> <i>Transpile TypeScript to Espruino flavor of JavaScript</i><p>What are the benefits of doing this vs. using a runtime (like Moddable's XS) that supports ECMAScript 2018?