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Evolved Virtual Creatures (1994)

71 pointsby sirnicolazabout 3 years ago

9 comments

rkagererabout 3 years ago
This is cool and reminds me of Dr. Adrian Thompson&#x27;s pioneering experiment with evolutionary techniques on an FPGA [1][2].<p>He evolved a tone discriminator on real world hardware, and after a few thousand generations the resulting circuit was one no engineer would ever imagine - it made use of transistors operating outside their saturation region, and subtle secondary magnetic or PSU-line effects from nearby gates not even connected to the logic pathways. But it was effective and amazingly space-efficient.<p>Physics in the real world offers an incredibly rich and vast set of variables for evolution to play with, and I feel like our attempts to simulate it in software constructs may be too limiting to yield results approaching AGI.<p>[1] Article: <a href="http:&#x2F;&#x2F;www.damninteresting.com&#x2F;on-the-origin-of-circuits&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.damninteresting.com&#x2F;on-the-origin-of-circuits&#x2F;</a><p>[2] Paper: <a href="https:&#x2F;&#x2F;citeseerx.ist.psu.edu&#x2F;viewdoc&#x2F;download?doi=10.1.1.50.9691&amp;rep=rep1&amp;type=pdf" rel="nofollow">https:&#x2F;&#x2F;citeseerx.ist.psu.edu&#x2F;viewdoc&#x2F;download?doi=10.1.1.50...</a>
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shagieabout 3 years ago
That reminds me of the Golem project - <a href="http:&#x2F;&#x2F;demo.cs.brandeis.edu&#x2F;golem&#x2F;" rel="nofollow">http:&#x2F;&#x2F;demo.cs.brandeis.edu&#x2F;golem&#x2F;</a><p>I remember running that as a screen saver back in the day.
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karl_gluckabout 3 years ago
Y’all might also enjoy the GOLEM project: <a href="http:&#x2F;&#x2F;www.demo.cs.brandeis.edu&#x2F;golem&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.demo.cs.brandeis.edu&#x2F;golem&#x2F;</a><p>It’s of a similar age and goals, but evolved physical creatures with a screensaver.<p>I ran that screensaver as a middle schooler and happened to work with Prof. Lipson at the Computational Synthesis Lab in college.<p>Like other posters here, I feel genetic algorithms got a bit overshadowed by neural networks. Circa 2010, GA’s were capable of some real feats that still seem cutting edge today: deriving the full set of differential equations of metabolism for a bacteria, self-modeling through exploration, finding fundamental laws of physics by watching a double pendulum video, and more.<p>A ton of good came out of that lab, including a big part of modern open-source 3d printing (which was originally pursued to print the multi-material GOLEM robots!)
Tagbertabout 3 years ago
“results from a research project involving simulated Darwinian evolutions of virtual block creatures”<p>It would be interesting to run this software today… probably would run on a phone, now.
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leobgabout 3 years ago
Jesus Christ. Just think of what those people back in 1994 must have expected from us here in 2022. They would be utterly disappointed, if only they remembered.
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crtcabout 3 years ago
His name is really Sims?
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just-tomabout 3 years ago
How were the creatures actually &#x27;evolved&#x27; or even &#x27;born&#x27; in the first place? What biological rules were enforced over their development? How did they learn to overcome obstacles and opponents?<p>This is very interesting, and especially intriguing since this is a 1994 video and I haven&#x27;t seen any modern examples of this, which would be equally interesting.
unfocussed_mikeabout 3 years ago
Wow -- I remember seeing this at the time!<p>Thanks so much for this. I&#x27;m amazed it is still there.
juliangambleabout 3 years ago
Is the source available? (Assuming it is CM-Lisp)
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