Hello!<p>I've been working on this project as a quick way to develop competitive web games to be played on any device.<p>I started by finding a way to abstract away many of the nuances with making a multiplayer game like synchronizing state, matchmaking, scaling servers, ranking system.<p>The framework lets you focus on gameplay in your server-code by updating the game state stored in JSON format, which is automatically synchronized back to clients. On the client code, you simply react to the changes made to the game state. Going a step further, I then built a simulator as part of the framework that replicates the full platform but is very lightweight for local development.<p>I want to continue improving the platform, but will need some help from web developers that want to make some games. I am allowing any type of game as long as its turn-based. If you are interested, I'd be happy to help you from start to finish.<p>You can view our GitHub here: <a href="https://github.com/acosgames" rel="nofollow">https://github.com/acosgames</a>