I don't know about the boring part, but I certainly have thoughts on "what went wrong". I'd say pretty much everything. And I don't say that to be mean.<p>If you're trying to solve people's lack of focus, you first need a solid understanding of what the root cause of that problem is. It could include deep psychological issues that I won't go in to, but root causes that are plain to see and very common are distractions outside one's control (work email, meetings, chat, etc) and distractions due to a lack of self discipline (personal usage of smartphone).<p>That still is a simplistic picture, but let's use it. Now your app, which is a website, aims to solve this. The first thought here is that an app means even more screen time, but fine.<p>Your website allows one to set a timer in which the user does a focused task. This doesn't solve the problem. The distractions outside one's control keep coming in nor does this magically fix a lack of self-discipline.<p>Even if you do believe such a timer helps, because it does something at a subconscious level, how is it any different from using a standard timer app natively available on any device?<p>The second idea is to play white noise background sounds as it puts one in a focused state. Fine, but why wouldn't I just hit play on one of the hundreds of "focus" playlists found on Spotify or elsewhere?<p>The third idea, one task at a time, is reasonable. But not valuable on its own, as it still enforces nothing. Plus, people already have task management systems, they don't need one more.<p>The fourth idea is puzzling, a support network. So I'm finally in a focused state, and then these like-minded people are going to support me: "well done, mate, proud of you". How is that not the opposite of being focused?<p>Bottom line, you charge money for something that doesn't solve the problem, or is already solved in far more advanced ways, at no charge. For example, both iOS and Android have advanced settings for silent mode, suppressing notifications and time used on "problematic" apps.<p>Finally, execution is also sub par, as your fellow Indie hackers agreed on.<p>I truly say with the best intentions that this is a bad idea. And it sucks to work on bad ideas that go nowhere. But you shouldn't feel too bad about that because creating a new idea that monetizes and is sticky is close to impossible, the bar is that high. Most people hardly every install apps and when they do, almost all of them are never opened again.<p>Do not consider yourself a failure because failure is the norm in such a competitive space.<p>"I need to pick a fight and stop trying to please everybody."<p>Yes, fine. But contemplate more about which fight to pick. You're self aware about it, which is good:<p>"Am I doing the wrong thing again?”, I wondered."<p>If you suck at separating good ideas from bad ones, which is common, you need better and earlier feedback.