Very nice!<p>A little tip: preload all your images so that they don't get downloaded as you perform the different moves, that caused the characters to disappear briefly for me. Doing so is as simple as creating an Image object and setting its src:<p><pre><code> var preload = new Image();
preload.src = "/path/to/image.png"</code></pre>
A while back I got my niece started with DS Game Maker - so she could make her own games for the Nintendo DS. I just got back from my sister's house and she showed me the progress she has made and it's amazing that after 9 months she hasn't lost interest and is still building her game.<p>Good job and keep your son interested in building his own world and making the computer do what he wants - and he will be smarter for it.
I have a four year old, and a five year old. My four year old is getting to be a master at Angry Birds, my five year old has no interest. I would be VERY interested in a write-up on <i></i>how<i></i> you went about this with your child. Step by step...starting at the piece of paper that had the drawings, to how you turned it into this end result. I don't care if the game has bugs or not...the concepts would be fascinating to know and I would love to see if my four year old could do it. I would even be willing to pay a small price for a guide like this.
Cool! I did a forward jump then started kicking. I levitated in mid air able to kick indefinitely. I have never felt closer to the Matrix than that moment. :) Great work!
Would be pretty cool if a kid could draw this stuff with this fingers on iPad and have it turned into a real video game. I bet kids would love this! "Draw your hero here." "Draw your monster here."
I'm playing this while my 6 week old son is asleep and strapped to my chest.<p>I can't wait to share with him the joy of programming.<p>But I sometimes worry that today's technology has come too far to be used as a stepping stone to teach kids. I remember as a kid messing around with a Commodore-64, then moving on to Q-Basic. These were not only the technologies of the time, but perfect for a child to pick up.<p>Maybe I'm underestimating the little guys. :)
Really cool. Teaching kids early is very important. Cool initiative in Ireland to teach young kids programming early, <a href="http://coderdojo.com" rel="nofollow">http://coderdojo.com</a>.
I think this is great father son time. I wish I could get my little one interested in programming. I can't hold his concentration long enough. He is very interested in video games but I think 99% of that revolves around mario and I don't think anything short of a 3d mario would keep him interested!<p>I will not critique the game, I think it's flaws and all are a great result of some good bonding time
Hi there!<p>It's great to see someone so young who is getting into game design. We have some software called Construct 2 which is aimed at non programmers and as a time saving device, you can see it at <a href="http://www.scirra.com" rel="nofollow">http://www.scirra.com</a> (a quick video of how it works at <a href="http://www.youtube.com/watch?v=5RlSmkSbleI" rel="nofollow">http://www.youtube.com/watch?v=5RlSmkSbleI</a>). You and your son might really enjoy using it! (Also exports to HTML5 games)<p>I'm not aware of us having any users as young as 4 years old, but we would love to hear if he enjoys using it and can make games in it!<p>I'm happy to give you a free license for it in return for some feedback if you want, don't worry if not :) Just send me an email if you want it.<p>Tom
Super cool.<p>I had been thinking if I really need to buy a domain now for my kid (or conserve cash now as I bootstrap my startup).<p>You just inspired me to buy a domain for my 2 yr old so I can do similar things when he is old enough. Done!<p>Thank you! :)
Awesome jobs! Found a few bugs:<p>If you jump, then jump again, you land level to where you jumped the second time (I suspect you have the character descend by C pixels, instead of back to X,Y coordinate)<p>I can walk past the dinosaur, and then I can face him, but if I punch or kick it turns me back around.<p>If I walk past the dinosaur, it can still hit me, even though it visually misses.
Wow good for you guys. Now I feel bad; my 7-year-old daughter was doing great with Scratch but the power supply on the ancient laptop I had given her went bad and I haven't replaced. Guess I need to start looking around for another.
Great idea and execution. From my perspective the point isn't how great the programmin is, but that you got your son to view himself as a creator, and to recognize that he can make things! Awesome father-son idea!
This is great! I think there are some problems with the gameplay though. I was able to walk way past the dinosaur, but every time it attacked, I would start bleeding even though I was nowhere near it.
This is very cool. Would you consider sharing the code so I could teach my 13 year old? He is pretty good with HTML, but really wants JavaScript. My E-Mail is in my profile
Very cool! If you add peerbind to it, it can be multi-machine. I wrote peerbind - and I added it to a game my boys built too. No more fighting over keyboard space. ;)