Tempest: Atari 1981<p>Simple mechanics, novel design, increasing complexity<p>https://en.wikipedia.org/wiki/Tempest_(video_game)<p>https://www.youtube.com/watch?v=AiTgA3ZOoSo<p>Because of the CRT screen and the vector graphics, the in-person experience was unique and difficult to replicate. Likewise, the very simple button and rotating knob interface combination was approachable but presented unique challenges in the gameplay.
When you post a submission with text, HN doesn't turn the URLs into hyperlinks... You are better off posting just the link and maybe adding a comment.