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Ejabberd scalability: single node with 2M concurrent users (2016)

53 pointsby richardboeglialmost 3 years ago

4 comments

flakinessalmost 3 years ago
How is ejabberd or XMPP in general doing these days?<p>I remember Nintendo adopted it for their push platform [1] but it was old news. Are there any interesting development and&#x2F;or adoption stories in recent years?<p>[1] <a href="https:&#x2F;&#x2F;www.process-one.net&#x2F;blog&#x2F;ejabberd-nintendo-switch-npns&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.process-one.net&#x2F;blog&#x2F;ejabberd-nintendo-switch-np...</a>
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akhoalmost 3 years ago
With ejabberd, your scalability problem is that you don’t have enough users to load a single node. So you have a popularity problem, but not a technical one.<p>To get back to familiar technical ground, try Synapse. A node can support, like, 3 concurrent users.
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alberthalmost 3 years ago
There’s some active HN users who developed WhatsApp.<p>I’m sure they have a wealth of knowledge related to scaling since WhatsApp was initially based on ejabberd.
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imoverclockedalmost 3 years ago
I like the federation abilities of xmpp and ran ejabberd for a previous job. It’s perfect for an organization … in theory. Client support for the protocol was always hit or miss though.<p>Have file transfers over xmpp gotten any better in the last decade?
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