TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

P5.play

122 pointsby cwmartinalmost 3 years ago

7 comments

mgasalmost 3 years ago
Anyone who wants to go into p5 for games or visualizations would be well advised to either read Dan Shiffman&#x27;s book (as another poster mentioned) or check out his YouTube channel, and code along to his 10 minute challenges: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=17WoOqgXsRM&amp;list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=17WoOqgXsRM&amp;list=PLRqwX-V7Uu...</a>
dmarlowalmost 3 years ago
Great work. The examples are fantastic. Code looks really clean, but there&#x27;s quite a bit of magic going on that&#x27;s not immediately understandable. For example, in the flappy bird clone, how are the pipes&#x27; placement determined?
评论 #32336839 未加载
phonescreen_manalmost 3 years ago
Just about finished Dan Shifmans nature of code book - I believe he is re-writing it for p5.JS Definitely worth keeping an eye on.
agloeregretsalmost 3 years ago
There&#x27;s a fun 2 person Pong demo under examples, It&#x27;s remarkably hard to play both halves of pong at the same time.
pradnalmost 3 years ago
I like this framework. It provides the next run of benefits for a graphics library, turning it into a game library. Perhaps the hierarchy, in order of increasing complexity, is:<p>* Drawing basic 2D primitives @ a specific frame rate, handling inputs<p>* Drawing image files and spritesheets<p>* A way to organize scenes&#x2F;stages<p>* Collision detection<p>* Path finding
ChrisArchitectalmost 3 years ago
(2015)<p>Still be maintained after much neglect, but it&#x27;s 7 years old
batmansmom1almost 3 years ago
I love this wow