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Decompilation of the first Touhou game completed

28 pointsby sanquialmost 3 years ago

3 comments

TeaDudealmost 3 years ago
Huh. I didn&#x27;t know that the old PC-98 Touhou games used C++.<p>I always assumed that Zun used C - possibly including some custom ASM - due to the relative low power of the PC-98. (It&#x27;s a custom 68000 machine in the vein of the Amiga for those unaware)<p>Still, I should have guessed. Plenty of DOS games used C++.<p>One thing I&#x27;m interested to see right off the bat is if Zun bothered with collision partitioning or not.
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userbinatoralmost 3 years ago
I wonder if this was mostly a manual effort, or used one of the various automatic decompilers which have become available in the past few years? I can already decompile manually into C&#x2F;C++ about as quickly as I can read the Asm, but IDA&#x2F;Hexrays can do it several orders of magnitude faster.
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bick_nyersalmost 3 years ago
Awesome. A decompilation of Embodiment of Scarlet Devil would be incredible.
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