Question: why would someone believe that responsibly disclosing vulnerabilities that only affect local devices and mostly enable the owner of a device to gain root access to it is the best thing to do, instead of just publishing them outright? I understand responsible disclosure for server vulns that could cause harm to third party's plattforms or devices, but it seems unnecessary for this case.
If someone actually makes PS5 accept pirated games, I expect a boom to PS5 sales.<p>I believe a good reason why the PS2 was so dominant was because of how widespread PS2 piracy was.
> by proxying PSN traffic (which is just HTTP, instead of HTTPS for server-side cost saving reasons).<p>Lol who uses that argument in 2022? TLS cost is a rounding error with current generation of hardware.
I wonder if Sony is now going to rip out the PS2 emulator.<p>They've removed features before. They tore OtherOS out of the PS3.<p>I don't see PS2 compatibility as being sacred to the PS5.
> In this article I will discuss how I successfully escaped the PS2 emulator developed for the PlayStation 4<p>Sounds like a great way to destroy Sony's motivation to support backwards compatibility :P
Anyone have a working link to part 2? The link at the bottom of the page [0] doesn't seem to work.<p>[0] <a href="https://cturt.github.io/mast1c0re-2.html" rel="nofollow">https://cturt.github.io/mast1c0re-2.html</a>