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The Quest for Perfect Collisions

3 pointsby Lucover 2 years ago

2 comments

Camisaover 2 years ago
Great read but am sad that the last 'perfect' simulation doesn't have a simulation render in real time (snapshots at fixed intervals such as 1/60 of a second) so that we can marvel its beauty without the slowness of the algorithm.
eesmithover 2 years ago
Lovely! I tried to simulate simple orbits when i was a teen. No wonder my attempts were so crappy - it's a lot harder that I thought it would be!