Hey HN!<p>I'm Fabian, the CTO of Frobocode, and I'm pretty frustrated with the state of affairs of coding courses. 10 years ago, MOOCS promised to give us really good educational content that everybody can use to learn programming. They never delivered.<p>It's 2022 and we still don't have anything resembling A Young Lady's Illustrated Primer. What we need is to get out of our lecture-focused educational mindset, which evolved in the middle ages because of the scarcity of books. Why can't education instead be based on gamified, personalized storytelling?<p>Some great examples are vim.so, Everyday Data Science on Tigyog, Code Wars, and SQL Murder Mystery. Me and my co-founder are also throwing our hats in the ring, and are currently working on the first chapter of a pilot text adventure course. In "The Grand Web Adventure", we want to take students seriously, and show that a gamified course can be both fun and deliver results.<p>Right now, we only have a signup page publicly accessible, but we’re hoping to finish a small preview lesson for trying out the course soon. We’d love to hear your feedback about the idea, as well as your experiences of learning to code.
Why do you devalue this course with shitty AI-generated images? They give off a horror vibe and since the details are all wrong, I get the impression that details don't matter in your course. But in coding, it's all about the details (edge cases).
No offense but do make a shareware version. Demo if you're younger.<p>No way I'm paying for something like this based only on marketing copy.
I wish you luck but I know this is not for me. Sorry for the downer. Not really a fan of these alternative teaching methods that add a lot of fluff and layers on what could otherwise be a very simple activity.<p>I think a simple tutorial that just teaches you how to use a native editor or download a good one and start typing HTML code in it is a much better learning environment.