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The NetHack Learning Environment

176 pointsby Emigre_over 2 years ago

6 comments

Twirrimover 2 years ago
The first known full-auto bot ascension happened back in 2015.<p><a href="https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;nethack&#x2F;comments&#x2F;2tluxv&#x2F;yaap_fullauto_bot_ascension_bothack&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;nethack&#x2F;comments&#x2F;2tluxv&#x2F;yaap_fullau...</a><p>Previously discussed: <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=8990869" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=8990869</a><p>The code: <a href="https:&#x2F;&#x2F;github.com&#x2F;krajj7&#x2F;BotHack" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;krajj7&#x2F;BotHack</a><p>It was very carefully written in Clojure, and the result is some beautiful and fairly self explanatory code. The bit that ties everything together to define the way the bot behaves:<p><a href="https:&#x2F;&#x2F;github.com&#x2F;krajj7&#x2F;BotHack&#x2F;blob&#x2F;master&#x2F;src&#x2F;bothack&#x2F;bots&#x2F;mainbot.clj" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;krajj7&#x2F;BotHack&#x2F;blob&#x2F;master&#x2F;src&#x2F;bothack&#x2F;bo...</a>
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jmclnxover 2 years ago
Interesting, will have to check this out.<p>BTW, tnnt is active now: <a href="https:&#x2F;&#x2F;www.hardfought.org&#x2F;tnnt" rel="nofollow">https:&#x2F;&#x2F;www.hardfought.org&#x2F;tnnt</a>
anthkover 2 years ago
I would like that applied to Slashem. Here&#x27;s a good fork:<p><a href="https:&#x2F;&#x2F;github.com&#x2F;BarclayII&#x2F;slashem-up" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;BarclayII&#x2F;slashem-up</a><p>It lacks the jedi patch but it&#x27;s complete enough.
atemerevover 2 years ago
Did it ascend already?
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haolezover 2 years ago
I think it must be much more fun creating an AI to be the dungeon master in NetHack. The vanilla monster AI is very crude.
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simneover 2 years ago
I wonder, when NetHack will incorporate crypto, so one could get some real money from monsters ;)
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