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Spurious Splines

76 pointsby thesephistover 2 years ago

6 comments

bippingchipover 2 years ago
(This should probably have a 2016 tag)<p>I’ve been a long time fan Anders Hoff’s work - it’s well worth it to check the other posts on incovergent.net - quite a few have been covered here on hacker news.<p>Interest also to see how he has moved to Lisp over time, functional programming seems to work well for him for this type of generative art.<p>Lastly - I think it’s refreshing to still see this on the front page : beautiful generative art without DNNs…
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marvielover 2 years ago
Neat site! Minor usability thing -- I might suggest reducing the velocity of the animations, their current speed is a little unsettling.
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somishereover 2 years ago
Cool article. Reminds me of the flash days .. where working with splines &#x2F; bezier curves on day-to-day web projects was pretty much the norm. Dynamic motion guides, natural distribution around a shape. Not to mention visual experimentation like this. None of this pre-destination layout engine mumbo jumbo. The whimsical web was where it was at :)
idealmedtechover 2 years ago
Splines are also a great tool to know about when you&#x27;re trying to approximate smooth curves from sparse data! I reached for splines and martingales a ton when we were developing a patient simulator.
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z3ugmaover 2 years ago
The circles remind me of an enso <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Ens%C5%8D" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Ens%C5%8D</a>
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martyalainover 2 years ago
Cool!