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Best way to learn gamedev by practice?

2 pointsby ichaover 2 years ago
I want to learn how to make games but my usual approach to learning is through solving existing problems. Now making a whole video game is a little different from grinding on leetcode or making a simple desktop app. What is the best genre or type of a game to tackle first and which set of tools would you recommend for the overall solo gamedev experience?

2 comments

devdude1337over 2 years ago
Simple - make a clone of an existing game. Take a look at 8 bit era games like Tetris/Columns, Breakout or Space Invaders. Use a programming language you are familiar with or is close to what you usually use. There is gazillions of libs, frameworks and engines to gibe you a quick start: Godot, Löve2D, SFML, SDL2, or (ewww) Unity.
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amitmathewover 2 years ago
Our company, Quiver, has a free Godot 4 course that takes you from basics to a finished 2d infinite runner in about 2 hours. <a href="https:&#x2F;&#x2F;quiver.dev&#x2F;tutorials&#x2F;create-your-first-godot-4-game&#x2F;" rel="nofollow">https:&#x2F;&#x2F;quiver.dev&#x2F;tutorials&#x2F;create-your-first-godot-4-game&#x2F;</a>. Feedback welcome!<p>Full disclosure: I’m the founder.