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Book of Universal Scene Description (USD)

44 pointsby gardaaniover 2 years ago

4 comments

Daubover 2 years ago
FYI… the latest version of Nuke supports USD to what appears to be a very significant degree. The significance is that it narrows the gap between 2D captured footage and 3D generated material. It could eventually lead to a whole new way of thinking about the VFX pipeline.<p>For those that don’t know it, Nuke is a compositor, similar in function to after effects, but about one billion times more powerful. Also… more geared towards vfx as opposed to motion graphics.<p>Check it out… <a href="https:&#x2F;&#x2F;campaigns.foundry.com&#x2F;products&#x2F;nuke-family&#x2F;whats-new" rel="nofollow">https:&#x2F;&#x2F;campaigns.foundry.com&#x2F;products&#x2F;nuke-family&#x2F;whats-new</a><p>Today I taught after effects to first year students. I told them that compositors might move from After Effects to Nuke, but the only way to get a Nuke artist to move to After Effcts is by holding a gun to their head.<p>Btw… not a shill, just a fan boy.
rektideover 2 years ago
Really would love to see some native web impls of USD. Nvidia &amp; Autodesk have both spent some effort moving towards an emscripten build of the canonical project.<p>But there&#x27;s also things like a long running ticket for a three.js loader. Full support in alternate implementations seems unlikely in the remainder of this decade, imo, but getting a healthy start wpuld be great.<p>USD keeps getting called the &quot;language of the metaverse&quot; or similar... yeah, like, imo, the metaverse should have some web interop, web capabilities.
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kaveh808over 2 years ago
USD is a very complex standard. Is there a layered 3D&#x2F;animation interchange format that allows for relatively painless scene interchange?<p>By layered I mean something where each feature builds on the previous features. Something like:<p>1) OBJ-like static geometry 2) materials and lighting 3) per-frame transform matrices 4) animation curves 5) etc.
runlaszlorunover 2 years ago
there is no scene.<p>just electrons.<p>:)
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