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Implementing a Toy Optimizer

58 pointsby tekknolagiover 2 years ago

1 comment

obi1kenobiover 2 years ago
As another learning resource, check out my Compiler Adventures blog series where we implement an optimizing compiler from scratch in Rust. Every episode in the series describes and implements a new optimization, like no-op elimination (ep. 1), constant propagation (ep. 2), value numbering (ep. 3), value range analysis (ep. 4, coming out in early January), etc.<p><a href="https:&#x2F;&#x2F;predr.ag&#x2F;blog&#x2F;compiler-adventures-part1-no-op-instructions&#x2F;" rel="nofollow">https:&#x2F;&#x2F;predr.ag&#x2F;blog&#x2F;compiler-adventures-part1-no-op-instru...</a>