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Unity lays off nearly 300

50 pointsby nassimsoftwareover 2 years ago

2 comments

Pulcinellaover 2 years ago
Oof. I wish Unreal had better support for mobile and 2D (and Godot had better support for console).<p>Unity basically does everything I want in an engine, but the company leadership gives me serious, serious doubts about Unity’s future as an engine for serious game development (and honestly even if I was making awful microtransaction filled gambling mobile games I would still be worried because it seems like Unity is trying to rent seek that revenue stream).
penjellyover 2 years ago
headcount between 5-8k before layoffs, so not a massive percentage to lay off.
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