I've been using Edita as my only code editor for over 12 months now, so I thought it was time for an update.<p>Most of the work over the last year has been focused on improving stability, usability, and performance. As well as fixing tons of little bugs, I've rewritten the renderer multiple times to make it as fast as possible (currently getting 80-160fps on a 10kloc file on an old i5), and done large-scale refactorings to keep the codebase nice and flexible.<p>Feature-wise the biggest addition is the Refactor tab, which uses CodeMatch syntax [1] to perform arbitrary transformations with a live preview pane.<p>My process so far has been to simply use the editor and work on whatever feels like it most needs attention. Now that it's reasonably stable I think it would be a good time to get some more feedback from other devs to see what would make it a viable daily driver. There are no doubt many glaringly missing features and unclear UI elements that I just don't notice, so please point these out!<p>Site (very WIP): https://edita.vercel.app<p>Original HN post: https://news.ycombinator.com/item?id=29787861<p>HN post for CodeMatch: https://news.ycombinator.com/item?id=34424767<p>[1]: https://codematch-gamma.vercel.app/