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Ask HN: Developers, what have you learned from product managers?

6 pointsby eadzover 2 years ago
How has it changed what you do at work or on side projects?

5 comments

mikewarotover 2 years ago
I learned a ton about users, and what they need, in the real world, back in the 1980s from Russ Reynolds at Will County Generating Station. He would pull a random worker at the floor of the generating station, explain very carefully that he didn&#x27;t expect them to be a computer expert, and that I would be responsible if there were any problems... gave them a set of tasks to accomplish, and told me to quietly watch.<p>First day, first time... the user didn&#x27;t know to press F1 for help... I made sure it was ALWAYS on the screen after that (back in the days of MS-DOS). One time he asked &quot;what happens if we disconnect right now?&quot;, the next week and forever after, it was immune to data loss if there was a disconnect.<p>The main thing I learned is that people are doing a job, your software is just a tool, and it should make it as easy as possible for them to keep doing it.<p>Oh... and never have them type data more than once.
tooltitudeover 2 years ago
I learned how to have indirect impact. I.e. product managers usually have no authority to make people do something. Engineers, Designers, and other specialists don&#x27;t report to them. However, they need to persuade people to do something. It was very useful example at work, but have no substantial effect on side projects.
digitalpacmanover 2 years ago
Nothing. They are generally always a waste of space and time.
throwawaysalomeover 2 years ago
I learned everything from Peter Gibbons. The key is to slip in through the side door to avoid being buttonholed, and to leave 10 minutes early on Friday, so they can&#x27;t ask you to come in over the weekend.
dimmkeover 2 years ago
It’s the most useless job in tech and the fact that it even exists is insulting to developers
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