I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to try, maybe this time I will succeed.
Just a security patch, but I like seeing NetHack featured.<p>Looking forward to 3.7 where they finally address a glaring omission where up until now deities have been weirdly indifferent about people vomiting on altars.
Where do people play nethack online these days?<p>There's a list of public servers in the wiki at <a href="https://nethackwiki.com/wiki/Public_server" rel="nofollow">https://nethackwiki.com/wiki/Public_server</a> but it's hard to tell at a glance which ones are most popular.<p>em.slashem.me has an SSL certificate which expired last April.
Oh wow, so happy it's still being updated. One of my first published stories was about the early dev team, but it was even ancient back then:<p><a href="https://nwn.blogs.com/nwn/2015/12/nethack-roguelike-rpg-open-source.html" rel="nofollow">https://nwn.blogs.com/nwn/2015/12/nethack-roguelike-rpg-open...</a><p>Updated since 1987!
Oh great, just the reminder I need to draw me back in and finally figure out how to ascend as a Caveman, Monk, Healer, or Priest. <a href="https://alt.org/nethack/player-stats.php?player=DoctorNick" rel="nofollow">https://alt.org/nethack/player-stats.php?player=DoctorNick</a>
> NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape - the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender.
Oh jeez, this fixes CVE-2023-24809 - i.e. nethack on shared systems may be risk due to buffer overflow in pre-3.6.7 versions.<p>I was looking at the list of diffs with some confusion about why it's such a small point release ( <a href="https://github.com/NetHack/NetHack/blob/NetHack-3.6/doc/fixes36.7">https://github.com/NetHack/NetHack/blob/NetHack-3.6/doc/fixe...</a> ) before I re-read the release notes and saw the security issue.