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Maniac Tentacle Mindbenders: ScummVM's unpaid coders keep adventure gaming alive

57 pointsby ssdsaover 13 years ago

3 comments

lusrover 13 years ago
The most impressive part of the story for me: "Strigeus, who left in early 2002, went on to develop several more open-source projects, most notably OpenTTD—a remake and expansion of Chris Sawyer's classic sim game Transport Tycoon Deluxe. He also authored BitTorrent client µTorrent, which was purchased by BitTorrent, Inc. in 2006, and was chief architect of the Spotify beta."<p>It appears as though the only significant piece of software written by this guy which I haven't used extensively is Spotify, and that's just because it isn't supported in South Africa yet.
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perfunctoryover 13 years ago
Does anybody know the name of this game, please?!<p><a href="http://static.arstechnica.com/scummvm-history/scummvm-android.jpg" rel="nofollow">http://static.arstechnica.com/scummvm-history/scummvm-androi...</a>
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crystalisover 13 years ago
Kept adventure gaming alive? There have been plenty of great adventure games since 2001, but this article was mostly about life support...<p>(It's also always worth mentioning the continuing interactive fiction, the precursor for adventure games. <a href="http://pr-if.org/play/" rel="nofollow">http://pr-if.org/play/</a> is a good starting place.)