For shooters having neural network powered opponents has been done. If found this IEEE paper:<p>Bots trained to play like a human are more fun, Bhuman Soni; Philip Hingston<p>Apparently, human like opponents were considered to be more fun. This kind of thing could be integrated easily in games, as the neural network is positively minuscule compared to an LLM.<p>Also there is nog chance of accidents if your npc's cant talk (well, they might shoot you, but they won't heckle you).<p>So I'd expect this to be integrated in real games much sooner than LLM based characters.
Would be a good idea, finally we would learn what those baby sounds and chat bubbles are supposed to mean. Although I suspect they are really just talking about how to gef laid.
For true Sims and LLM you would need an open source unrestricted model, Sims games simulate life so you have mean,evil,criminals sims and you also have adult stuff. ChatGPT is defective since I can give it same prompt 10 times and 2 of 10 will refuse to show it's output because it thinks it is too racist and created bad content while 8 of 10 times he did it.<p>So with a safe prompt there is always a chance the AI will go on a bad direction and then refuse to work, and make you pay for the tokens of his "I am sorry ....long speech"
Previous discussion on the paper: <a href="https://news.ycombinator.com/item?id=35517649" rel="nofollow">https://news.ycombinator.com/item?id=35517649</a>