TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Double Fine Adventure

150 pointsby cliffover 13 years ago

16 comments

OSButlerover 13 years ago
One interesting response in the reddit thread about this was someone saying "...now you can fund the shit that nobody still wants to play?", followed by "20.000 is nothing", when another poster pointed out that over 20.000 people were already backing this project.<p>This seems to be exactly the publisher's point of view. If you consider marketing, development costs, console licensing fees, ... paying everyone involved in the project and to make sure that there's still profit left over for everyone involved, then 20.000 people buying your game is not that much.<p>However, for me this kickstarter project is kind of the opposite of pirating, where the developer gets the money before the development process has even started and they don't need to worry if they will break even, since the original goal has already been reached anyway. Plus, as already mentioned several times, they cut out the middle-man with this approach, so that this could definitely open doors for new &#38; interesting projects.<p>Even though 20.000 is not much for a publisher of a AAA title, I am pretty sure that the final amount will turn heads in the gaming industry and might spawn some new developer &#60;-&#62; customer relationships similar to this kickstarter funding.
评论 #3573706 未加载
teycover 13 years ago
Some analysis here:<p>1. The publisher in this case has a track record, so there is less risk involved.<p>2. $15 for an adventure game sounds "well priced"<p>3. There is a bit of risk reversal on the pledgers since the game might turn out to be awful. This is compared to buying a game after it has been reviewed.<p>4. However, the risk is only $15<p>5. There is much nostalgia, and even if $15 is wasted, it would have been a nice way to thank Tim for the good times in the past.<p>6. Presumably the game might cost a little bit more when it is released.<p>7. What happens if the publishers blow out their budget? It is a sizeable team.
评论 #3575034 未加载
评论 #3574037 未加载
gavingmillerover 13 years ago
What makes a project like this succeed so spectacularly on kickstarter? Is it because the video is so well done? Or because Tim Schafer is behind it? Or because a lot of people want to play an adventure game? Or the perfect storm of all of the above? Just trying to wrap my brain around it.
评论 #3572654 未加载
评论 #3572899 未加载
评论 #3572643 未加载
评论 #3572919 未加载
评论 #3575514 未加载
评论 #3572655 未加载
bishnuover 13 years ago
I'm actually quite shocked that game publishers aren't lining up to give Tim Schafer all the money he wants. But I don't really know what's going on in that industry.
评论 #3572618 未加载
评论 #3572607 未加载
评论 #3572662 未加载
评论 #3572878 未加载
评论 #3573542 未加载
agildehausover 13 years ago
They're currently $300k over their goal. Amazing.<p>Can we get a Kickstarter project going for an open-engine, updated graphics, Grim Fandango?
评论 #3572528 未加载
评论 #3574457 未加载
fufulabsover 13 years ago
At this rate, this adventure game will also be ported to MS-DOS
评论 #3573019 未加载
sp332over 13 years ago
There are actually more donation tiers, but they're not listed on that page because KS only goes up to $10,000. <a href="http://www.doublefine.com/news/comments/the_double_fine_adventure-adventure_is_here/" rel="nofollow">http://www.doublefine.com/news/comments/the_double_fine_adve...</a>
cgoddardover 13 years ago
It's really amazing he raised that much money so quickly, with so many in the higher tiers as well, especially since the higher tiers of funding are still a donation and do not provide any equity in the project. I suppose the original art wouldn't be worthless though!
评论 #3573359 未加载
thinkdevcodeover 13 years ago
This project may exceed the previous highest donation record on kickstarter, which that record was awarded yesterday to that iPhone dock. Kickstarter is really starting to make some money I see.
评论 #3573709 未加载
Aloisiusover 13 years ago
Sigh. PC game. I'm not sure how long it's been since I've even seen a PC. I suppose I could kick in some money and hope it works under Virtualbox.
评论 #3573302 未加载
评论 #3573479 未加载
评论 #3573644 未加载
评论 #3573210 未加载
评论 #3574455 未加载
atestiover 13 years ago
And right after this adventure he should create a sequel to Brütal Legend!
petercooperover 13 years ago
On a tangent, is there anything as well designed and with as many features as Kickstarter but that can support projects from outside of the US?
评论 #3573269 未加载
Melyanover 13 years ago
Could this work for a project that ended up free for everyone? What would the rewards be?
评论 #3574775 未加载
f8seerover 13 years ago
Wow, I've never even heard of kickstarter. This is a space I'll be looking at!
pkambover 13 years ago
Please be Maniac Mansion III.
hackermomover 13 years ago
Funny headline allusion error. It was a nice surprise to see that they were 100% funded in just 8 hours. I guess Notch's push made a big difference.
评论 #3572437 未加载