I've been building Usage Panda: <a href="https://usagepanda.com/" rel="nofollow">https://usagepanda.com/</a><p>My thesis is that lots of companies are going to want to enable OpenAI for their teams, but they'll need a way to do it safely/securely. Usage Panda acts as a proxy (either cloud or self-hosted) to enforce policies on these API calls before they're sent to OpenAI, so you can do neat things like cost monitoring, rate limiting, data redaction, etc.<p>It's not actually an _AI_ product (in that it doesn't use AI itself), but I'm building it to support AI usage, so hopefully that counts!
An attempt at a roguelike engine over the weekend: <a href="https://creator.voiceflow.com/prototype/644c47e2d0125e2d5e52ec9b" rel="nofollow">https://creator.voiceflow.com/prototype/644c47e2d0125e2d5e52...</a><p>The idea is I wanted a game where you could just make any concept and the game plays that accordingly. You could play as a Marionette Master, a tourist from the future, a Man-Bat. You could search for secret passages using your elf vision, echolocation, or a spell. You could fight monsters with acid breath or Hamon. The game does handle balance though.<p>What works: Character generation engine, primitive inventory, conflict resolution, injury tracking.<p>It is incomplete at two challenges though. I'll add more if anyone gets past the second. It's also quite railroaded for balance, but I've been removing some of the rails gradually and it's turning out far better than expected.<p>There is an easter egg I tried to hack in within an hour. It worked so extremely well that I'd actually like to make it the main feature. You can type whatever you want at char creation (and only there). Feel free to experiment with prompt injections too.
Nothing. Waiting for the tide to go out like it did with metaverse, Web3, quantum computing, and the two previous AI hype cycles during my career. This time it truly reached peak hype in a short time, I suppose correlated with a slowdown in tech stock returns.
I'm working on a chord detection model. It's still training but already gives decent results for some songs. Some examples:<p><a href="https://harmonote.com/songs/nfUjirHCnasBZ9qQrsbzM8-heat-waves" rel="nofollow">https://harmonote.com/songs/nfUjirHCnasBZ9qQrsbzM8-heat-wave...</a><p><a href="https://harmonote.com/songs/cDPf5CmkvenrngevyfckNd-alone" rel="nofollow">https://harmonote.com/songs/cDPf5CmkvenrngevyfckNd-alone</a><p><a href="https://harmonote.com/songs/EkZnDvV4LFAJAHG34EBwXC-paper-thin" rel="nofollow">https://harmonote.com/songs/EkZnDvV4LFAJAHG34EBwXC-paper-thi...</a>
Always an ongoing project, but had ChatGPT build this... and then I just wrote more code on top of it... AI image generation tool: <a href="https://artsy.sh" rel="nofollow">https://artsy.sh</a>
Not related to ai but I been working on a Hacker News client to practice SwiftUI: <a href="https://github.com/Livinglist/ZCombinator">https://github.com/Livinglist/ZCombinator</a>
A tool that equips GPT4 with tools for navigating and editing codebases, with a build-style approach. It's currently sort of tuned for Java/Kotlin projects that use Gradle but it could be generalized. It's easier to use than copying back and forth from a chat window.<p>That said, it's surprisingly tricky to build. GPT4 can use tools in theory, but it'll happily do things like hallucinate tools or tool options that don't actually exist. The non-determinism is a pretty unique problem to have to deal with.
A dating app that uses a vector database to find people "their type" so to speak, by uploading a photo. I also plan to use personality quizzes and prompts to enhance/highlight compatibility between people. Will incorporate NLP and recommendations using ML down the road.
I use a bunch of if/else statements to detect if websites are offline, if that counts: <a href="https://onlineornot.com" rel="nofollow">https://onlineornot.com</a>
This <a href="https://github.com/s1dlx/sd-webui-bayesian-merger">https://github.com/s1dlx/sd-webui-bayesian-merger</a>