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Bevy and WebGPU

93 pointsby _cartabout 2 years ago

3 comments

_cartabout 2 years ago
Creator and lead developer of Bevy here. Feel free to ask me anything!
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SeanAndersonabout 2 years ago
Just chiming in to say I started learning Rust because I wanted to try out Bevy and so far it&#x27;s been a great experience. The Discord community is especially vibrant. The hardest parts have been learning ECS at the same time as a new language&#x2F;framework and how quickly updates are released which invalidate old information (including asking ChatGPT questions and getting stale info)<p>Overall though I haven&#x27;t regretted the experience at all. If anyone is on the fence about playing around with Bevy I&#x27;d encourage you to jump on in.
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Ito10about 2 years ago
Intriguing development! It&#x27;s quite refreshing to witness Bevy hopping onto the WebGPU bandwagon. I can&#x27;t help but wonder about the complexity involved in transitioning an existing codebase from WebGL to WebGPU in such a compressed timeline.<p>On a similar note, Ambient (<a href="https:&#x2F;&#x2F;github.com&#x2F;AmbientRun&#x2F;Ambient">https:&#x2F;&#x2F;github.com&#x2F;AmbientRun&#x2F;Ambient</a>) has been on my radar for their utilization of WebGPU, though they seemingly lack a tangible web demo. Anyone have any insights or comparisons to share?
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