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Matthew Broderick’s AI thriller is still so great, 40 years later

41 pointsby asix66almost 2 years ago

4 comments

wslhalmost 2 years ago
The article forgets to mention the similarity of Professor Stephen Falken [1] character with Geoffrey Hinton [2] that just quit Google AI.<p>[1] <a href="https:&#x2F;&#x2F;war-games.fandom.com&#x2F;wiki&#x2F;Stephen_Falken" rel="nofollow">https:&#x2F;&#x2F;war-games.fandom.com&#x2F;wiki&#x2F;Stephen_Falken</a><p>[2] <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Geoffrey_Hinton" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Geoffrey_Hinton</a>
NoZebra120vClipalmost 2 years ago
This one absolutely captivated my imagination and I saw it on first release. The notable part for me was that all the technology was absolutely based in reality, and appropriate to the 24-hours-in-the-future setting. David is a kid like me, with mad tech skills and a little bit too subversive&#x2F;adventurous. My favorite scene was when he hacked the office door&#x27;s cipher lock with a tape recorder and some alligator clips.<p>Technical consultants included those from SRI and RAND. Definitely in the know about the way things were, and where they were going.<p>My high school attendance was impeccable, but I was not allowed to use a modem until college. :-)
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bradknowlesalmost 2 years ago
See also <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=36180278" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=36180278</a>
kranke155almost 2 years ago
I love Wargames