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3D Gaussian Splatting for Real-Time Radiance Field Rendering

14 pointsby ath92almost 2 years ago

1 comment

gtwomdalmost 2 years ago
I was looking for &quot;NeRF&quot; in here but reading the paper it seems like they don&#x27;t use neural networks to represent anything.<p>They seem to just optimize the positions and shapes of gaussian primitives as well as the reflectance properties.<p>Certainly a lot more &quot;explainable&quot; than a NeRF.
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