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Show HN: Play chess with 100's of AI generated historical/fictional characters

1 pointsby heliumalmost 2 years ago

1 comment

heliumalmost 2 years ago
Hello Hacker News community,<p>I&#x27;m Michael. Over the past few months, my wife and I have been working on a project that we&#x27;re excited to share with you all. It&#x27;s a chess game that we&#x27;ve built from the ground up.<p>A couple of years ago, I developed a keen interest in chess. However, I found that I didn&#x27;t particularly enjoy playing against other humans. The anxiety was just too much for me. Instead, I found myself gravitating towards playing against chess bots.<p>This led us to the idea for our game. We wanted to create a chess game where you could play against a bot, but with an added twist. We wanted to incorporate an element of conversation into the game.<p>The way we&#x27;ve achieved this is by using the OpenAI API to act as various characters and provide commentary as the game progresses and &#x27;injecting&#x27; the game state into the conversation prompt. This allows the bot to have a deeper understanding of the current state of the chess game, and it can then comment on it.<p>All the character avatars were created in Midjourney.<p>We&#x27;re really excited about this project and we hope you&#x27;ll enjoy it as much as we&#x27;ve enjoyed creating it. We&#x27;re looking forward to hearing your feedback and thoughts.