What is this? It looks like a voxel renderer with a hexagonal grid on it? There doesn't seem to be any explanation of what it means or what it's showcasing.<p>The repository[0] isn't too enlightening either, although an interesting footnote is that it's written in "Skew"[1], a programming language I've never heard of, but that seems to have been created by the same person. Somewhat interesting.<p>[0]: <a href="https://github.com/evanw/mineverse">https://github.com/evanw/mineverse</a><p>[1]: <a href="https://github.com/evanw/skew">https://github.com/evanw/skew</a>
I know voxel (not technically true voxels but thats not important) demos seem like a dime a dozen, but having tried to write a few in the past I'd say any successful attempt is worthy of a deal of respect, it can be a right pain
I believe there is opportunity for a Minecraft-like in the browser (including multiplayer, mods, etc.). I've been wanting to make it (open source of course), but I have been waiting for the WebRTC ecosystem in Rust to mature. That's where you could really get into teleporting across servers and other federated mechanics.
I checked it out, didn't seem anything special.<p>Tried to climb the highest hexagonal level, but it seemed impossible. Raced across the second-highest but no mountains were reaching high enough.<p>Finally I let myself fall. Realized the underside of the hexagonal level was sticky and kept me flying attached to it for a while. With a little twist I could even lift myself up to the surface.<p>Found a high mountain, jumped to the underside of the highest hexagonal level, and voila. I was stuck and able to get to its surface.<p>Then I just glided at high speed on top of the world. Nice.
Unfortunately for me, this falls in a bucket with 99% of other web-based games and piloted experiences that can't handle a non-QWERTY keyboard layout.