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Rescuing the lost code and stereo sound to Sinistar [video]

64 pointsby CmdrKroolalmost 2 years ago

9 comments

glimshealmost 2 years ago
We'll have extensive documentation and understanding of pre-2000s games one century from now due to their simplicity and modularity. The same can't be same of more recent games protected by DRM and with "always online" requirements (which often implies server-side logic)...
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peter_d_shermanalmost 2 years ago
This seems interesting:<p>GWave:<p><a href="https:&#x2F;&#x2F;youtu.be&#x2F;ZRDdKZ7V54I?t=1247" rel="nofollow noreferrer">https:&#x2F;&#x2F;youtu.be&#x2F;ZRDdKZ7V54I?t=1247</a><p>&gt;&quot;Three different tables are required to output sound:<p>1) Wave Table<p>2) Sound Vector Table (Synth Presets)<p>3) Frequency Pattern Table&quot;<p>The Walsh Function sound machine:<p><a href="https:&#x2F;&#x2F;youtu.be&#x2F;ZRDdKZ7V54I?t=1449" rel="nofollow noreferrer">https:&#x2F;&#x2F;youtu.be&#x2F;ZRDdKZ7V54I?t=1449</a><p>Related:<p>Microcomputer-Controlled Sound Processing Using Walsh Functions, Maurice Rozenberg, 1979:<p><a href="https:&#x2F;&#x2F;www.jstor.org&#x2F;stable&#x2F;3679755" rel="nofollow noreferrer">https:&#x2F;&#x2F;www.jstor.org&#x2F;stable&#x2F;3679755</a>
Eduardalmost 2 years ago
oof, that part about some MAME developer telling him to fuck off on his valid criticism that his pull request got modified and merged ineffectively.
teddyhalmost 2 years ago
Just don’t bury it: &lt;<a href="https:&#x2F;&#x2F;crzysdrs.net&#x2F;dv&#x2F;victim&#x2F;476-the-loss-of-our-sinistar-arcade-machine-was-a-bitter-bitter-blow&#x2F;" rel="nofollow noreferrer">https:&#x2F;&#x2F;crzysdrs.net&#x2F;dv&#x2F;victim&#x2F;476-the-loss-of-our-sinistar-...</a>&gt; &lt;<a href="https:&#x2F;&#x2F;crzysdrs.net&#x2F;dv&#x2F;victim&#x2F;484-you-ever-resuscitate-a-dead-arcade-machine-it-can-get-pretty-ugly&#x2F;" rel="nofollow noreferrer">https:&#x2F;&#x2F;crzysdrs.net&#x2F;dv&#x2F;victim&#x2F;484-you-ever-resuscitate-a-de...</a>&gt;
alehlopehalmost 2 years ago
I made a playable Sinistar clone as an instagram filter. Looks like it&#x27;s fallen victim to the never ending progress of the Spark AR platform.
4RealFreedomalmost 2 years ago
Wow. I love older arcade games. The level of effort put into figuring all this out is amazing.
doctor_evalalmost 2 years ago
I used to play this after school at Timezone in Fremantle. It blew my mind. I was never very good at it though; Spy Hunter and Joust were my best coin op games at Timezone.
lacrimacidaalmost 2 years ago
Wow, this is a good documentary. Thanks for posting.
daneel_walmost 2 years ago
Admirable effort!