We'll have extensive documentation and understanding of pre-2000s games one century from now due to their simplicity and modularity. The same can't be same of more recent games protected by DRM and with "always online" requirements (which often implies server-side logic)...
I used to play this after school at Timezone in Fremantle. It blew my mind. I was never very good at it though; Spy Hunter and Joust were my best coin op games at Timezone.