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Create 2D games in Lua and LÖVE.

101 pointsby therockheadabout 13 years ago

6 comments

stilettoabout 13 years ago
With the wife and boys out of town for a few nights, I took one afternoon to see what I could make in 4 hours. I was really pleased with aspects of the language and libraries that, compared to my language of trade (C/C++), enabled me to add features almost as quickly as I could think of them. A+ would use again, especially if they could figure out mobile platforms.
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dermatthiasabout 13 years ago
A real time killer and really great game concept developed in Löve is mari0, a Mario and Portal clone.<p><a href="http://stabyourself.net/mari0/" rel="nofollow">http://stabyourself.net/mari0/</a>
brinkabout 13 years ago
Although not suitable for all games, my favorite part about this engine is how well tied in box2d is in Löve. The developers have made it feel almost seamless, which makes the engine a lot of fun to play with. <a href="https://love2d.org/wiki/Tutorial:Physics" rel="nofollow">https://love2d.org/wiki/Tutorial:Physics</a>
rg0neabout 13 years ago
I discovered LÖVE sometime around this february. We have a Game-making group at university, so I wanted to show them too. All went well until we looked at the libraries :/
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Avshalomabout 13 years ago
This has been posted in some form or another a couple times, but, having written a few thing with Löve I absolutely recommend it, especially if you're looking for something to learn Lua but can't think of a project to start with.
teycabout 13 years ago
I like LOVE. The only problem is the library names can get a bit x-rated for teaching my young children.