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Game devs say Unity's new install fee is a threat to everyone, including gamers

33 pointsby nathandalyover 1 year ago

6 comments

ireallywantthatover 1 year ago
So, switch to godot(<a href="http:&#x2F;&#x2F;godotengine.org&#x2F;" rel="nofollow noreferrer">http:&#x2F;&#x2F;godotengine.org&#x2F;</a>) then. you reap what you sow. it&#x27;s better to support open source projects like godot instead of unity whose control lies with the company whose actions probably might not lie with you&#x2F;your companies&#x27; interest. There are hundreds of instances in the past where open source projects replaced corporate projects(ex: blender, git). so, better use godot imo.
matthews2over 1 year ago
&gt; In addition, we don’t intend to capture or count installs for QA testing.<p>How will this be counted? If via some telemetry running as part of the game&#x2F;runtime, could an attacker pretend that your game has suddenly has a million installs and get a small developer in trouble?
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ls612over 1 year ago
Is the real problem that this is retroactive? ie if you are a 5 year old game on steam using unity with minimal ongoing sales now you are incentivized to just remove it from sale altogether?
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musicaleover 1 year ago
If it kills off &quot;free to play&quot; mobile games, I&#x27;m in.
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pier25over 1 year ago
So how does Unity know the number of installs?<p>Isn&#x27;t this a privacy nightmare?
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EdwardDiegoover 1 year ago
&gt; Cult of the Lamb developer Massive Monster, which has produced one of the biggest roguelike hits in recent memory, writes: &quot;The demo we made for Steam Next Fest had over a million downloads - which would have put us over the install threshold before our game even launched<p>I paid $25 USD for this game based on videos alone, no demo was available on Steam prior to doing so. I&#x27;m guessing that Next Fest demo was a limited time thing?<p>Is that 20c for Unity from my $25 install really going to break them?<p>And according to Unity...<p>&gt; Will installs of a demo, or a game in open access or beta, count toward the Unity Runtime Fee?<p>&gt; If a user can access a full game (e.g. via an in-game upgrade or purchase), then installs count toward the fee. If a user can&#x27;t access the full game (e.g. only one level is offered) then that demo would be considered a separate package and not count toward the fee. Early access games are not considered demos. In addition, we don’t intend to capture or count installs for QA testing.<p>I&#x27;ve not encountered a demo on Steam you can purchase the full game within.
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