Reminds me of this classic IOCCC entry implementing a flight simulator, where portions of the source code are formatted to resemble a plane:<p><a href="https://www.ioccc.org/1998/banks.orig.c" rel="nofollow noreferrer">https://www.ioccc.org/1998/banks.orig.c</a><p><a href="https://www.ioccc.org/years.html#1998_banks" rel="nofollow noreferrer">https://www.ioccc.org/years.html#1998_banks</a>
Interesting.<p>Tangentially reminds me of my own animated GIF app that I made a while ago.<p><a href="https://www.gifcii.fun" rel="nofollow noreferrer">https://www.gifcii.fun</a>
reminds me of stuff i based in basic when i was a kid<p>made me laugh to see "no raytracing", then immediate use of the perspective projection which is intersecting points and a plane along a ray lol...