Raphael is nice. So is the SVG namespace in D3.<p>I work on a web-based instrumentation and visualization system that uses SVGs.<p>Here's a paper on it, if your interested: <a href="http://www.svgopen.org/2011/papers/72-Integrated_Power_Analytics_Visualizations/index.html" rel="nofollow">http://www.svgopen.org/2011/papers/72-Integrated_Power_Analy...</a>
Is it really necessary to have Raphael as a dependency for such a simple widget? Just seems like overkill to me.<p>I recently did a similar widget for a project of mine, using canvas (I understand SVG has better compatibility than canvas) but either way would be nice if I wanted this widget that I wouldn't have to include Raphael as well.
Here is one example built for html5 but extremely configurable
<a href="https://www.wireframes.org/ui/data/admin/wireframes_demo_4ee7aabd2573b/dashboard_charts_4ee7ab070f0af.png" rel="nofollow">https://www.wireframes.org/ui/data/admin/wireframes_demo_4ee...</a>
Wow, looks just like the one we made for Ducksboard :)<p><a href="https://ducksboard.jira.com/wiki/download/thumbnails/262169/gauge2.png" rel="nofollow">https://ducksboard.jira.com/wiki/download/thumbnails/262169/...</a><p>Props for open-sourcing it!
Nice minimalism, but friends don't let friends use gauges! <a href="http://mbostock.github.com/d3/ex/bullet.html" rel="nofollow">http://mbostock.github.com/d3/ex/bullet.html</a>