The concept of using 3D-GPT for rigging outsourcing is quite revolutionary <a href="https://retrostylegames.com/blog/3d-model-rigging-for-games/" rel="nofollow noreferrer">https://retrostylegames.com/blog/3d-model-rigging-for-games/</a><p>By leveraging LLMs to break down complex 3D modeling tasks, this framework could significantly streamline the creation process for intricate assets in the metaverse. It's impressive how it integrates with Blender to offer a more dynamic workflow for designers. I'm curious, how does 3D-GPT handle more nuanced instructions that require a high level of creative interpretation, which is often critical in rigging for animation?