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How does Cave/Glade Generator Work

134 pointsby dmartoover 1 year ago

5 comments

unwindover 1 year ago
This was fantastic, and very inspiring.<p>It&#x27;s beautiful how the very computer sciency algorithm explanations (graphs, searches, seeds, etc) go hand in hand with the very concrete visualizations to make it very clear. There&#x27;s a powerful feeling of &quot;hey I could do that&quot;, which is great for an article like this.<p>It almost makes me remember how much fun game development can be. :) Thanks!
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zimpenfishover 1 year ago
Ah, super interesting and it introduced me to Tracery (which is nice because I have my own text generation tool and it&#x27;s gratifying to see that Tracery&#x27;s grammar isn&#x27;t that far off what I evolved for mine. Although the &quot;saving&quot; functionality is cleaner than mine and I&#x27;ll probably steal that idea. :)
cpfohlover 1 year ago
Fantastic read, I’ve done some work adjacent to this for real life mapping and coming up with clean algorithms for this stuff is so satisfying. This was particularly well explained
dh-gover 1 year ago
My favourite cave generator and the Dyson hatching is a great touch. Good read.
swiftcoderover 1 year ago
Beautiful breakdown!