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Custom Events in the Blocky World: Using JFR in Minecraft

41 pointsby parttimenerdover 1 year ago

6 comments

pugworthyover 1 year ago
JFR is... Java Flight Recorder? <a href="https:&#x2F;&#x2F;docs.oracle.com&#x2F;javacomponents&#x2F;jmc-5-4&#x2F;jfr-runtime-guide&#x2F;about.htm" rel="nofollow noreferrer">https:&#x2F;&#x2F;docs.oracle.com&#x2F;javacomponents&#x2F;jmc-5-4&#x2F;jfr-runtime-g...</a><p>I find it both an interesting challenge to discover what people mean when they confidently toss out acronyms, while also an annoyance for randomly throw out acronyms.
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darknaviover 1 year ago
Wow! Blast from the past. I helped implement the JFR events a few years ago in the Java Edition of Minecraft (and probably caused some of the metadata wonkyness, whoops). I work in the Bedrock version normally but hopped over to lend a hand.<p>There was a big push to determine the performance impact of enlarging the world height for the caves and cliffs update.<p>Really glad to see people playing with the events.
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skeritover 1 year ago
&quot;We could disassemble the Minecraft JAR and potentially get into legal trouble&quot; Hehe, I wouldn&#x27;t worry about that too much with minecraft.
parttimenerdover 1 year ago
I&#x27;m the author, ask me things.
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exabrialover 1 year ago
People may dislike Java syntax in some areas (I argue this is the lack of IDE knowledge, but I digress), but the JVM itself is the friendliest thing the run in production. Between JMX, JFR, Java Agent[s] like Hawt.io, one can really drill down into problems; everything is visible.
bradheover 1 year ago
Somehow when I read the title I thought article was going to describe how to use Minecraft to visualize JFR profiles which I thought could be pretty cool…
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