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Unity Software to cut 3.8% of staff in 'company reset'

51 pointsby pixelesqueover 1 year ago

6 comments

pixelesqueover 1 year ago
Note: in particular, this is effectively &quot;reversing&quot; the aquisition of the Weta Digital people who were hired in Jan 2022 (Purchase of Weta Digital happened December 2021), as well as the Software IP that Weta Digital R&amp;D had written over the years that they took over rights to at the time.<p>Disclaimer: I&#x27;m one of those affected.
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gareth_untetherover 1 year ago
Another of Unity’s big plays goes up in flames. I must admit I really didn’t understand what the plan was for Weta. At the time of the deal it sounded like in five to 10 years Unity would become a realtime movie effects company competing with Unreal.<p>When I think of where Unity is heading, I suspect I’ll be using a different tool in a couple of years. But for now I’m sticking with it and making my code run as much outside the engine as possible.
upon_drumheadover 1 year ago
The reduction of in-office requirements is surprise. I would have figured it would have double down on office requirements
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doublerabbitover 1 year ago
&quot;Company reset&quot; is that what they&#x27;re calling them now?
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wilgover 1 year ago
I can&#x27;t find the original press release for some reason. Seems like it should be required for journalists to link to the original source.
profunctorover 1 year ago
Yet again the workers suffer from the incompetence of the ownership class.
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