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Why We Pivoted Away from B2B Gaming

3 pointsby dphuang2over 1 year ago

1 comment

meheleventyoneover 1 year ago
I’ve seen similar on the sidelines of other B2B ideas for games where the product never really gains traction because the only people worth selling to are large enough to be able to do it in house. Even if they don’t end up with as good a product it’s often good enough and whilst the grass looks greener there is a lot of risk-aversion to overcome.
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