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ESP32 Game Boy Printer (2018)

66 pointsby BramLovesYamsover 1 year ago

3 comments

SillyUsernameover 1 year ago
&quot;Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task&quot;<p>Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour <a href="https:&#x2F;&#x2F;randomnerdtutorials.com&#x2F;esp32-dual-core-arduino-ide&#x2F;" rel="nofollow noreferrer">https:&#x2F;&#x2F;randomnerdtutorials.com&#x2F;esp32-dual-core-arduino-ide&#x2F;</a><p>Ref. me, I wrote a Java Gameboy 2BPP encoder&#x2F;decoder library and have done multicore ESP32 dev. <a href="https:&#x2F;&#x2F;github.com&#x2F;KodeMunkie&#x2F;gameboycameralib">https:&#x2F;&#x2F;github.com&#x2F;KodeMunkie&#x2F;gameboycameralib</a>
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favoritedover 1 year ago
I was looking at this similar project yesterday: <a href="https:&#x2F;&#x2F;github.com&#x2F;mofosyne&#x2F;arduino-gameboy-printer-emulator">https:&#x2F;&#x2F;github.com&#x2F;mofosyne&#x2F;arduino-gameboy-printer-emulator</a>
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ajsnigrutinover 1 year ago
Where&#x27;s the printer part?<p>You could connect this to a cheap chinese termal ESC&#x2F;POS printer and print out the image too... there are probably libraries availble that do most of the esp32-&gt;print work.
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