I might be the only one thinking this but in my opinion seeing more than a single screen at once doesn't really suit Link's Awakening. The entire gameplay is built up around restricted scrolling: the screens are designed as puzzles to tackle individually. With free scrolling, the map looks very squairy. I think it might work if the map is redesigned and reimagined, and I'd definitely be interested in seeing that done, but I imagine that would be too much for the purists. I do like the subtle soft shadows behind the character sprites though!
Love to see it.<p>I myself am on a 2 year long journey (so far) to convert a ~20 year old Zelda game engine (see profile) to support free scrolling (we call it z3 scrolling, for Link Of The Past being the third Zelda game and first to implement free scrolling). It will hopefully allow for way more flexibility in game design with the engine, sparking a new round of fresh Zelda fangames.<p>I wonder how well applying free scrolling to a game not designed for it works. Guess I'll find out when I play this port. iirc the switch remake does it, but still limits the viewport so slightly different approach
I was very sad when I bought the Switch Link's Awakening game, because it looks beautiful and plays well but the music went in a direction I really don't like. They took gritty and energizing chip tune music and replaced it with breathy, gentle wind instruments. It fits the aesthetics of the game but it's so boring.<p>I'll have to grab this before nintendo kills it.
Itch has flagged the download for review due to potential suspicious behavior from the page owner. I'll wait for that to clear before downloading (and hopefully before Nintendo catches wind of it)
I just played this on the switch the original gameboy version.. a lot of the gameplay involved moving onto the next screen to avoid critters. This looks like there's nowhere to hide! What you've done looks fun but changes the gameplay mechanics somewhat.
This looks awesome. It'll almost certainly be taken down but it seems they opted to wait until it was done and just release it, at which point the file will never really go away. Link's Awakening already has a modern remake with it's own take on trying to add a more flexible camera though so I wish it had been A Link to the Past or similar. I'll take what I can get for free though!
Blamo:<p>To Whom It May Concern:<p>I am an authorized representative of Nintendo of America Inc., owner of the following copyrighted material:<p>PA0002212311 (The Legend of Zelda: Link’s Awakening) and PA0000772666 (Legend of Zelda : Link's awakening (Game Boy version).<p>It has come to our attention that the following game, <a href="https://linksawakeningdxhd.itch.io/links-awakening-dx-hd" rel="nofollow noreferrer">https://linksawakeningdxhd.itch.io/links-awakening-dx-hd</a>, offered on Itch.io infringes and makes unauthorized use of Nintendo’s copyrights in The Legend of Zelda: Link’s Awakening video game.<p>For additional information visit Nintendo’s website at the following URLs:<p><a href="https://www.nintendo.com/us/store/products/game-boy-nintendo-switch-online-switc" rel="nofollow noreferrer">https://www.nintendo.com/us/store/products/game-boy-nintendo...</a>...<p><a href="https://www.nintendo.com/us/store/products/the-legend-of-zelda-links-awakening-s" rel="nofollow noreferrer">https://www.nintendo.com/us/store/products/the-legend-of-zel...</a>...<p>Please act expeditiously to remove the download and information page for the infringing game.<p>I have a good faith belief that the material is not authorized by the intellectual property owner, its agent, or the law. The information provided in the notice is accurate, and I swear under penalty of perjury that I am authorized to make the complaint on behalf of the intellectual property owner.<p>Sincerely,<p>Nintendo Legal<p>Nintendo of America Inc.<p>4600 150th Avenue NE<p>Redmond, WA 98052<p>425-882-2040<p>dmca@noa.nintendo.com
For those a bit late (like me) someone posted it on archive.org<p><a href="https://archive.org/details/links-awakening-dx-hd" rel="nofollow noreferrer">https://archive.org/details/links-awakening-dx-hd</a>
Looks like they did the intelligent thing of releasing the complete 1.0 version.<p>As opposed to the usual dumbass thing of working for months/years and getting <i>almost</i> done when the C&D from nintendo finally and predictably hits.
There's a map editor included if you add "editor" to the command line arguments. With the source and the editor, it seems feasible that a version of this could be created that doesn't get zapped by Nintendo. Curious to see what happens!