If like Andrew you find yourself in a situation where a GPT-generated text adventure sounds exciting, let me urge you NOT to do it and browse ifdb.org instead. There are thousands of super creative text adventures there made by a super-active community that are just begging to be played. You could live 10 lives and still find something new to play every day.
I'd be interested in seeing some generated text adventures that had more object manipulation puzzles (looks like this one only had a key and door puzzle) that you couldn't talk your way around.<p>I've looked into procedurally generated text adventures before and one challenge for example is not to give players access to objects that can be used to break/skip a current puzzle e.g. if the player needs to get money to buy a knife to cut a rope, don't give the player access to a match before they cut the rope or they could burn through the rope instead. I'd also want to stop ChatGPT from letting you bite through the rope or other solutions.
Tangentially relevant: I made a [Text Adventure GPT]<p><a href="https://chat.openai.com/g/g-EDKrXhiwo" rel="nofollow noreferrer">https://chat.openai.com/g/g-EDKrXhiwo</a><p>A while ago and never really use it. I also have found text adventures to be critical to achieve human level (embodied) cognition in LLMs but don’t feel like sharing the Neural Nexus because, well, why the fuck would I help OpenAI when they seem to be monopolistic, unfair, unreasonable, and anticompetitive?<p>Sadly, I have lost faith in OpenAI’s fundamental alignment safety ethics due to their customer noncompete clause. Here’s a Google drive folder full of evidence of evil at various anticompetitive monopolies including Microsoft and AWS and Anthropic and Inflection, enjoy <a href="https://drive.google.com/drive/folders/1n_L_cTUZbPuOiA5Snf6STv_Ft9dMcsUT" rel="nofollow noreferrer">https://drive.google.com/drive/folders/1n_L_cTUZbPuOiA5Snf6S...</a>
Here are my experiments in this domain concerning complex interaction between the plane of narrated action and the plane of narration, i.e. having characters telling you stories ... within stories ... within stories.<p>But stories you can interactively drive nonetheless, as if you were in their shoes, while you listen them tell you what happens in reaction one narration level above. You can even argue with the narrator about what really happened rather than act in the story they tell.<p><a href="https://pastebin.com/fK07dNhD" rel="nofollow noreferrer">https://pastebin.com/fK07dNhD</a>