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Apple's Push to Transform the Mac into a Gaming Paradise

24 pointsby bookstore-romeoover 1 year ago

7 comments

shoover 1 year ago
They&#x27;re not pushing anywhere near hard enough. I don&#x27;t even really want to play new games, I&#x27;d settle for just being able to play old games. It&#x27;s funny the article mentioned Halo - I can&#x27;t play that on my M1 Max at all, even though I own the mac version. It could probably emulate it fast enough. Hell, it could probably emulate the windows version fast enough. But nope, it doesn&#x27;t work and I&#x27;m not willing to jump through hoops to somehow maybe hack it into working, I want to play a game sometimes, not configure UNIXy stuff, that&#x27;s what I&#x27;m playing a game to take a break from.<p>And I like the screenshot of Steam. Almost none of my Steam games work, even first-party stuff like Portal or Half-life. FFS, the steam client itself has not even been updated for arm64. That right there tells you how seriously Valve takes the mac gaming market.<p>If Apple were serious, they would do as MS has repeatedly done and back up to Valve&#x27;s (and other&#x27;s) offices with a dump truck full of money and just do whatever it takes to make it work. Until they start to take proactive steps, not this &quot;build it and they will come&quot; mentality which has never worked in the past, I think mac gaming will remain the backwater it is. I&#x27;d love to see that change, but I don&#x27;t think it will.
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exabrialover 1 year ago
It&#x27;ll never happen. Gaming depends heavily on backwards compatibility... something that makes Apple employees shriek and run in terror.
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watersbover 1 year ago
I love my MacBook Air M1; it&#x27;s small and lightweight and simple, no moving parts, no dust, and it&#x27;s fast enough for me.<p>But it clearly lags in 3D gaming performance; the silicon just isn&#x27;t there to the same degree. It might compete with low-TDP SoC graphics such as AMD&#x27;s APUs, but it&#x27;s not a gaming device.<p><i>(...and now I resume reading the article...)</i>
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ursakhiinover 1 year ago
There&#x27;s a lot of false information even in the premise of that introduction. Jobs didn&#x27;t announce Halo as an Apple exclusive, he announced a simultaneous release with Windows. Microsoft didn&#x27;t poach Bungie. Bungie was failing financially before the acquisition and Halo wasn&#x27;t anywhere near complete at the time.<p>Microsoft saved Halo.<p>If the premise is that flawed, I&#x27;m skeptical of the rest of the piece.
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darthrupertover 1 year ago
They could do this by seriously talking with Valve and making Proton work with Apple Silicon as well as it works on Linux.<p>I don&#x27;t think any other route will really work, but then again, Apple sometimes surprises.
RantyDaveover 1 year ago
&gt; “losing” in gaming for decades has not been fun for Apple<p>Yeah, I&#x27;m not sure about that. It&#x27;s given them an excuse to ship sub-par graphics and helped make the big bust-up with Nvidia less painful.
beenBoutITover 1 year ago
What timing. Somebody at Apple needs to buy a PS5 and spend 10 minutes with the dualSense controller in ASTRO&#x27;s playroom. Mac and PC won&#x27;t ever get the full dualSense experience and that means they&#x27;re outmoded.<p>Sony found a way to make everything without dualSense feel old and obsolete, including their entire back catalog of games from the PS1 to the PS4.
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