The last couple of years in Tetris have been wild<p>I grew up with Tetris and playing a traditional DAS [1] style and never was able to put the time into learning hypertapping. Once rolling came out a few years ago I totally abandoned trying to keep up. My highest score was almost a maxout on 29<p>Something you'll notice too is that the younger players are crushing the traditional players by changing the rules. So, NOBODY at CTWC is playing DAS anymore and I think Jonas was the last big DAS player, before moving to Tapping. I attribute this to anyone over 30 learning in the DAS style while younger players can START with rolling.<p>RIP Jonas Neubauer (NubbinsGoody <a href="https://www.twitch.tv/nubbinsgoody" rel="nofollow">https://www.twitch.tv/nubbinsgoody</a>) he was the guy that kind of lead the explosion of Tetris after the movie came out and Thor more or less retired. He and his wife were very helpful to me trying to get to maxout with some tips back in 2018 to get a CRT monitor as that was a limiting factor back then.<p>[1]<a href="https://tetris.fandom.com/wiki/DAS" rel="nofollow">https://tetris.fandom.com/wiki/DAS</a>
Speaking of Tetris, you can play it (single-player or multiplayer!) in your terminal via SSH:<p><pre><code> ssh playnetris.com
</code></pre>
Code: <a href="https://code.rocket9labs.com/tslocum/netris" rel="nofollow">https://code.rocket9labs.com/tslocum/netris</a>
I beat Tetris back in 2020 (although by a different means): <a href="https://jasoneckert.github.io/myblog/i-finally-beat-tetris/" rel="nofollow">https://jasoneckert.github.io/myblog/i-finally-beat-tetris/</a>
I only ever knew the version of Tetris that shipped with the Windows Entertainment Pack <<a href="https://en.wikipedia.org/wiki/Microsoft_Entertainment_Pack" rel="nofollow">https://en.wikipedia.org/wiki/Microsoft_Entertainment_Pack</a>>.<p>Since this version was made for 16-bit Windows, it was no surprise that they used a 16-bit integer to store your score. What <i>was</i> surprising is that they used a <i>signed</i> 16-bit integer, meaning that after you passed 32,767 points, your score would roll over into the negative.<p>Teenage me was so good, I'd consider it a disappointment if my score didn't turn negative in every round I played.
See also:<p>Celebrating the first NES Tetris game crash (biggieblog.com)<p>197 points by davidrjones1977 10 days ago | 56 comments<p><a href="https://news.ycombinator.com/item?id=38734106">https://news.ycombinator.com/item?id=38734106</a>
Amazing to see the progression lately, and GameScout is up there with Summoning Salt as one of the best gaming story tellers out there right now.<p>Here is another great introduction to the Tetris community by John Green from 2018:<p><a href="https://www.youtube.com/watch?v=twS0SrDg-fc" rel="nofollow">https://www.youtube.com/watch?v=twS0SrDg-fc</a>
Now the question is: can the RAM code execution lead to interesting game states/exploits like the Pokémon Yellow Total Control Hack? <a href="https://youtube.com/watch?v=p5T81yHkHtI" rel="nofollow">https://youtube.com/watch?v=p5T81yHkHtI</a>
Watching this reminded me of The Wizard movie from the 1980s. Which at the time (I was 7) I had no idea what ASD was, now it resonates in a completely different way.<p><a href="https://www.imdb.com/title/tt0098663/" rel="nofollow">https://www.imdb.com/title/tt0098663/</a>
I get why this is exciting and all that, but how is bad code (or insufficient resources) leading to the bug or crash equivalent to "player beating the game"?
I knew about hypertapping or rolling, but I wasn't plugged into the developments after that.<p>Exciting to finally get to the kill screen of this classic!
So for a certain class of games, I have found the secret to be — after having developed the muscle memory and the instinct — completely “zoning out” and playing solely by reflex. You simply can’t mentally process and intentionally respond in the timespan required to beat these games at higher levels, it <i>has</i> to be fully subconscious and automatic to win.<p>The only issue is that I haven’t figured out how to intentionally disconnect. It’s almost like falling asleep: you can be jarred back to reality and realize you were “zoned out” and can sometimes feel yourself on the edge of zoning back out, but the very act of “cognizantly deciding” to relinquish mental control is at fundamental odds with actually doing so. So you just have to “let it happen” so much as I can tell.<p>(My personal best high score in snake or some similar game on TI-82 or whatever came when I was playing covertly under the desk arm in math class in middle school while paying attention to the lesson with all my non-visual senses.)
I'm gonna have to ask you to go ahead and come back another time.<p>----<p>Edit - Also worth a look:<p><a href="https://www.imdb.com/title/tt0409371" rel="nofollow">https://www.imdb.com/title/tt0409371</a><p><a href="https://www.imdb.com/title/tt12758060" rel="nofollow">https://www.imdb.com/title/tt12758060</a>
I fell in love with Tetris back in the 90s, I’ve played it on a bunch of platforms (including a keyring). To learn VR game dev I’ve been working on a 3D version of Tetris:<p><a href="https://youtu.be/o6RH_iVxlyc?si=Ha15IF1jPKkOsUwa" rel="nofollow">https://youtu.be/o6RH_iVxlyc?si=Ha15IF1jPKkOsUwa</a>
The best ever implementation of Tetris was Twintris on Amiga. The Soviet Union flag with bouncing hammer, then wonderful music and smooth animation, exploding sounds when clearing full rows - oh, my. Go and watch a bit of it on YouTube.
The speed of change in Tetris after invention of rolling is crazy.<p>Just like 4-5 years ago it felt like Joseph is GOAT and his records will hold for a while, and now he and the style that he perfected (hypertappjng) looks like relic of dinosaur era.
Unreal achievements being made in the game. I hope the "rebirth" screen can be reached!<p>I'm left wondering if the game score be overflowed to produce different kill screens?
Been “solved” via playing forever, <a href="https://harddrop.com/wiki/Playing_forever#:~:text=If%20you%20play%20the%20standard,over%20again%20and%20play%20indefinitely" rel="nofollow">https://harddrop.com/wiki/Playing_forever#:~:text=If%20you%2...</a>.
Wow, practicing for 3-4 hours per day! I feel like they’re gonna be regretful for spending that much time on this later in life. I spent way too much time playing battlefield 1942, had fun but way too much time wasted.