Incredible achievements. First time I used Open Collective: <a href="https://opencollective.com/ruffle" rel="nofollow">https://opencollective.com/ruffle</a>
Honestly, the progress looks very impressive.<p>We still need something as intuitive as Flash for developing interactive content for the web.<p>I was barely 11 or 12, and it was amazing how quickly i went from drawing shapes to animating them to making them interactive with simple logic back in that summer.<p>Fast forward to now, not sure what we have, that comes close to that level of ease of use. Maybe some game engine that exports to html canvas/webgl?<p>I know that it's not the web frameworks and the fragile wsiwyg editors that target them.
Really impressive work! Ruffle was already fully featured and usable for my limited purposes. I spent a couple days thinking about and finding old flash games I played in school and managed to acquire most of them. Now they live in a folder alongside Ruffle which makes them easy to play and demo offline anytime. Thanks, Ruffle team.
I don't think there's an equivalent to flash even today. The design tools and the model behind is still probably the best way to create moderately interactive content.
Is there a good way of collecting information on currently missing Language / API calls in pages or files that have Flash elements not presently supported by Ruffle?<p>It might make it more useful to know what makes one off well loved flash items not currently work, or which elements are commonly used but missing support.