Hi all. I could not follow closely the DCPU-16 movement, and now I am having troubles to put the pieces together; can anybody put together a brief explaination of what is going on? I can see from wikipedia <a href="http://en.wikipedia.org/wiki/DCPU-16#0x10c" rel="nofollow">http://en.wikipedia.org/wiki/DCPU-16#0x10c</a> that the game developer notch, known for Minecraft, is working on a new game called 0x10^c (why this name?), and this is somehow related to the whole DCPI-16 thing. I can guess that notch is writing an ad-hoc assembler to develop this game, correct? What did he need more than the framework he used in the past? I can also see that there is a channel on freenode called #0x10c-dcpu (8 people as of now) and another called #dcpu16 (8 people too). Can somebody give me the big picture?
Typical, install instructions are several times more effort in Windows (not to mention Cygwin and having to restart your computer to play nice with VS). Is it not possible to get this working using MSYS and Mingw32?